Percy`s rendered head

Finally I managed to get a form that I`m happy with, kind of. The backside is still rough, I`ll fix it tomorrow, I got it figured out but i still can`t stress enough how different Rhino is to 3dsmax. All I need to do now is create a better texture, or maybe a plethora of them to create a nice composition for the overall scene. Doing this helped me understand the times of surfaces and solids in rhino, how they interact and edge conditions, its all still a bit fuzzy. I rendered against a black void to get it done faster because its late and tomorrow I have uni.

HEAD HEAD2 HEAD3 HEAD4 HEAD5HEAD6

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